<html>

	<head>
		<title>My first Three.js app</title>
		<style>
			body { margin: 0; }
			canvas { width: 100%; height: 100% }
		</style>
	</head>
	
	<body>
	
		<script src="js/three.min.js"></script>
		<script src="js/ColladaLoader.js"></script>
		<script src="js/Detector.js"></script>
		<script src="js/Stats.js"></script>
		<script src="js/OrbitControls.js"></script>

	
		<script>
			var scene = new THREE.Scene();
			var camera = new THREE.PerspectiveCamera( 120, window.innerWidth/window.innerHeight, 0.1, 1000 );
			
			

			var renderer = new THREE.WebGLRenderer();
			renderer.setSize( window.innerWidth, window.innerHeight );
			document.body.appendChild( renderer.domElement );

		
			var geometry = new THREE.BoxGeometry( 1, 5, 1 );
			var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
	

			var loader = new THREE.ColladaLoader();
			loader.load('models/dotty.dae', function (geometry) {
				dotty = geometry.scene;
				scene.add(dotty);
			});			
			
			camera.position.z = 10;

			var render = function () {
				requestAnimationFrame( render );
				renderer.render(scene, camera);
			};

			render();
		</script>
	</body>
</html>